TrackStack mockup help request
Michael Allan
mike at zelea.com
Sat Dec 17 10:33:32 EST 2011
Let's skype C. I'll be online for a few days or so, if you're free.
Easier to explain things...
M
conseo wrote:
> Hey,
>
> > > The other option is to skip tracklets and simply show the current
> > > top one, which we had before for the node itself... Do you think we
> > > need the tracklets or is there a compacter visual?
> >
> > I guess I asked the wrong question in my last post. I asked what's
> > the purpose of the parent tracklets (top), but the crucial question
> > is, "What's the purpose of the child tracklets?"
> >
> > The topmost parent (the one you've been designing all along) shows
> > progress toward a target of resource accumulation. It does a good job
> > of that. The basic elements (segmentation, arrows, width) are all
> > excellent. OK.
> >
> > Does the progress change as we climb the tree? Maybe. It can change
> > if the account definition changes and redefines the target, for
> > example. This could happen when climbing from B to A:
>
> No it doesn't. Only the highest candidate (might not be endcandidate) of the
> account defines the target. All other target definitions are subject to
> debate, but not comparable to the "top" target. But this also means that
> highlighted segments become very small compared to the target bar. If you
> select a node without pledges set for the superaccount, it will fallback to
> "Votes". Since this is part of the browser history, the user can simply undo
> this move. That way we can simply model moving around in one SAC.
>
> >
> >
> >>> snip graphics
> >
> > But that's no problem. Your original design can handle that. No need
> > even for a mockup. So OK, the progress track is fine. But what were
> > those other tracklets showing, if not progress? And why?
> >
> > Maybe try this:
> >
> > 1. Paste your simple progress track on top of these mockups:
> > http://zelea.com/project/votorola/a/xf/vote/_/1.xht
> > http://zelea.com/project/votorola/a/xf/vote/_/2.xht
> > http://zelea.com/project/votorola/a/xf/vote/_/3.xht
> >
> > Paste it directly into the SVG. Paste only the simple track (3
> > strong elements) to avoid noise and confusion. Show exactly the
> > same track visual at all three levels.
> >
> > 2. Let's all look at it. We'll flip back and forth among the three
> > mockups (up/down tree) and ask, "Is this OK?"
>
> Mmmh, but these mockups are already outdated, aren't they? If I should just
> highlight the active segment, then it would look like this. (1) Small nodes
> will have a very thin bright (might become colour) marker (likely a default
> minimum of 5 px or so).
>
> The tracklets showed the segmentation of the parent segment on each level.
>
> >
> > I have an idea, nothing definite... and anyway, it can be fun to look
> > at a problem before seeing the solutions... and people come up with
> > interesting ideas.
>
> Please tell it, because I have the feeling you have something in mind and I
> don't know what it is. This makes mocking up frustrating.
>
> conseo
>
> (1) http://whiletaker.homeip.net/mockups/5/5b.xht
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