[MG] Minimal start plan - inter-community network
Thomas von der Elbe
ThomasvonderElbe at gmx.de
Mon May 30 14:50:45 EDT 2011
I think the 4 maps are good! At least I cannot think of anything better.
Its a lot of added complexity though. Whats hard for me to imagine
beforehand is the navigation between them (especially in combination
with zooming). Maybe a lot depends on that navigation. I hope, you have
a clearer picture of that than I, Mike.
The plan sounds good, for sure.
Thomas
On Sat, 28 May 2011 16:55, Michael Allan wrote:
> I have a design and plan to propose. Very roughly:
>
> DESIGN
> ------
>
> Four new maps for crossforum theatre: [1]
>
> i. Communities
>
> ii. People
>
> iii. Topics
>
> iv. Polls
>
> The structure is the same for each map. The map consists of three
> main visual components, from top to bottom:
>
> (d) Detailed view of selected item.
>
> (g) Graph of all items.
>
> (t) Table of all items.
>
> (t) The table is the main component. It lists each item in a paged
> viewport (page up/down to see all). For example, the table in the
> community map will normally list all known communities. The rows may
> be sorted according to any columnar value. Clicking on the 'size'
> column in the community table, for example, will sort the rows by the
> number of community members (i.e. subscribers to mailing list, or
> whatever). Clicking again reverses the order.
>
> (g) The graph shows all items (x axis) and plots the value of the
> currently sorted column (y axis). For example, you might see a bar
> graph of communities from the largest (left) to the smallest (right).
> Items in the graph are highlighted by events in the feed, of
> course. [2]
>
> (d) The detailed view shows further details of the currently selected
> item. It includes links to other maps and views.
>
> The scoping of any map may be resticted to a single item from one of
> the other maps. For example, you may restrict the community map to
> show only the communities of a particular person, topic or poll. And
> so on for all combinations of the four maps.
>
> By itself, this design does not meet all of the requirements [3]. But
> I think we can meet them by adding sub-views, mini-tools and other
> details to the basic design. For example, to support lateral
> extension (M.1-3) we might add a 'crossforum membership' column in the
> community table that shows how many of your collaborators are members
> of each community [4]. Vitality and vital rank (F.iii.c, d) can be
> projected in a heads-up display over the graph component of the
> community map - though only for certain views/scopes - and these can
> be the views that are linked from the discussion medium (design
> problem 4).
>
> PLAN
> ----
>
> Most of these tasks can be done in parallel: (t) tech (s) social
>
> 1. (t) Add support for communities (S.1, 2) to the pollwiki.
>
> 2. (s) Decide which topics and issues to seed. Create the
> necessary community pages. Plan seeding.
>
> 3. (t) Code the forum harvesters for the key communities in the
> seeding plans (2). If we have new developers, maybe they
> could coordinate with C on this.
>
> 4. (s) Organize outfit (H).
>
> 5. (t) Code the new maps, beginning with the community map.
>
> 6. (s) Execute seeding plans (2).
>
>
> What do you think?
>
>
> NOTES
> -----
> [1] http://zelea.com/project/votorola/a/crossforum/theatrePlan.png
>
> [2] Items in the table are highlighted too, when they are visible in
> the viewport.
>
> [3] http://metagovernment.org/wiki/User:Michael_Allan/Seeding_an_inter-community_network
>
> [4] This would depend on the user listing his/her crossforum
> collaborators as a registration property. You would then see the
> degree of cross-membership only with regard to the people who
> will actually collaborate with you in lateral ventures such as
> delegation, nomination or colonization (maybe voters and
> candidate by default).
>
> http://metagovernment.org/wiki/Template:Draft
>
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