<a href="http://zelea.com/project/votorola/d/theory.xht">http://zelea.com/project/votorola/d/theory.xht</a> This is pretty brilliant. I guess most of the answers to who is who at the grass roots can be found here. The effort now is to make it manifest.<br>
<br><div class="gmail_quote">On Sat, Aug 21, 2010 at 6:48 PM, JAnne Davies <span dir="ltr"><<a href="mailto:judithdaviestripp@gmail.com">judithdaviestripp@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Furthermore,as much as the "canned" is worthy to be despised as in<br>
<a href="http://www.brainyquote.com/" target="_blank">http://www.brainyquote.com/</a>, history demonstrates that the the<br>
majority of people, at least up until now, can easily be persuaded to<br>
do what the elites want them to do because the elites have the "power"<br>
to persuade. True, the persuasion may involve the threat of military<br>
force and or some other form of fear mongering, nevertheless, "canned<br>
democracy" has had an appeal for centuries and finds currency within<br>
state run democracies even now. For example,<br>
"A potent threat to freedom is posed by the rise of democracy's<br>
"doubles"—regimes that claim to be democratic and may look like<br>
democracies, but which rule like autocracies. Liberal democracy today<br>
is challenged on one side by Hugo Rafael Chávez revolutionary<br>
Venezuela and on the other by Vladimir Putin's anti revolutionary<br>
Russia. The rise of Chávez's "direct democracy" and Russia's "directed<br>
democracy" poses a clear challenge to the political pluralism that is<br>
central to liberal democracy."<br>
<br>
Of course Votorola has nothing to do with any of this except insofar<br>
as it is able to promote authentic dialogue - a pluralism of many<br>
voices. Ideally votorola is intended to provide the technical means<br>
for democratic processes to occur from the ground up; it be<br>
subversive, occur on the ground and will be grass roots.<br>
<br>
A question remains: who are the people on the "ground"? Are WE the<br>
"grassroots people on the ground" sufficiently known and understood<br>
such that Votorola will be designed to appeal to "WE DUMMIES"? In the<br>
end will WE want to interface with Votorola' e-democracy as "THE<br>
MEANS" to authentic participatory democracy?<br>
<div class="im"><br>
<br>
On Aug 21, 5:29 pm, Anne Moreland <<a href="mailto:judithdaviestr...@gmail.com">judithdaviestr...@gmail.com</a>> wrote:<br>
> I am in agreement:" In a revolution, as in a novel, the most difficult part<br>
> to invent is the end."<br>
</div>> Alexis de Tocqueville<<a href="http://www.brainyquote.com/quotes/quotes/a/alexisdeto384738.html" target="_blank">http://www.brainyquote.com/quotes/quotes/a/alexisdeto384738.html</a>><br>
<div><div></div><div class="h5">><br>
> On Sat, Aug 21, 2010 at 10:50 AM, Alex Rollin <<a href="mailto:alex.rol...@gmail.com">alex.rol...@gmail.com</a>> wrote:<br>
><br>
> > I don't want to derail any furthering going on.<br>
><br>
> > I would like to add in though that my recent experience tells me that I<br>
> > simply do not have enough of a command of the vocabulary of the "real<br>
> > democracy" process to be much help in educating others. I may be usefully<br>
> > underselling myself but I also feel that "involving" others in a process<br>
> > means we, I, provide others with a guide to the tools and vocabulary I'm<br>
> > using and perhaps even make some, or a whole lot, of room for them to<br>
> > customize the language so they are comfortable.<br>
><br>
> > I want to give a big heartfelt +1 to any scenario that aids small groups in<br>
> > grabbing hold of real democracy locally, in person, so that the online<br>
> > process makes sense.<br>
><br>
> > Think about alcoholics anonymous. The first meeting is weird and you take<br>
> > it slow, watch, maybe share a bit. Before you know it a stranger is calling<br>
> > you because you are a sponsor listed on a website.<br>
><br>
> > Lots of learning is needed for this "natural" mode to feel natural again.<br>
> > Small group "real democracy games" could go a long way in that effort.<br>
><br>
> > I think one of the tricks here is for us to make something ideal,<br>
> > democracy, possible, and real, for the first time.. Ever? Well, I think you<br>
> > knpw what I mean. Not just make it real, but share the opportunity for<br>
> > others to go throigh the process of inventing it for themselves, from<br>
> > scratch, whenever they need to.<br>
><br>
> > I'm thinking of the quote "not one is free until all are free." we could<br>
> > do to keep this in mind. The meekest amongst us still have the tools and<br>
> > skills to participate. In addition each has access to a democraric<br>
> > "artiste", those who can help them turn their work into art.<br>
><br>
> > I was in a meeting today and could feel the wish welling up in me that the<br>
> > group could continue to do business online and i also know that while they<br>
> > might discuss online, this is not the same as democracy. The bridge for<br>
> > this group, though, will more than likely be made in person before being<br>
> > taken online.<br>
><br>
> > Alex<br>
><br>
</div></div>> > On Aug 21, 2010, at 3:15 PM, David Bovill <<a href="mailto:da...@vaudevillecourt.tv">da...@vaudevillecourt.tv</a>><br>
> > wrote:<br>
><br>
> > On 21 August 2010 01:44, Michael Allan < <<a href="mailto:m...@zelea.com">m...@zelea.com</a>><a href="mailto:m...@zelea.com">m...@zelea.com</a>>wrote:<br>
<div><div></div><div class="h5">><br>
> >> I have a rough plan for the theatre staging:<br>
> >> <<a href="http://zelea.com/project/votorola/a/crossforum/theatrePlan.svg" target="_blank">http://zelea.com/project/votorola/a/crossforum/theatrePlan.svg</a>><br>
> >><a href="http://zelea.com/project/votorola/a/crossforum/theatrePlan.svg" target="_blank">http://zelea.com/project/votorola/a/crossforum/theatrePlan.svg</a><br>
><br>
> > Think we need to have a Skype caht about this, as i've been out of the loop<br>
> > with previous conversations.<br>
><br>
> > This seems to be an interface sketch fro an app which would allow you to<br>
> > take part in LD events from home / on the internet? If so - that's the sort<br>
> > of app that I've often worked on, and got various btis and peices we can<br>
> > play with, experiment, brain storm over, but I don't quite see yet the<br>
> > connection between the sketch and the actual events / that is the content of<br>
> > the events yet.<br>
><br>
> > There are simple ways, and existing interfaces we may be able to use for<br>
> > this purpose, I think what we need to do is clearly define the content, then<br>
> > use this to see what we can use, or build, in order to create an LD<br>
> > facilitated set of live debates (unconferences).<br>
><br>
> > Why "live real-space events"? Because taking part in the debate for<br>
> > everyone concerned is effort, and we need the show to be good enough,<br>
> > dramatic enough, for it to be something people want to come again to. This<br>
> > is easiest to achieve by featuring / covering talks at a real space event,<br>
> > which gives a focus to the participation. From that point we can scale the<br>
> > adhoc participation from individuals taking part through an single web based<br>
> > GUI.<br>
><br>
> > David Bovill wrote:<br>
> >> > ... What we need to do is put a good team together that are<br>
> >> > committed, have complementary skills that cover these different<br>
> >> > bases.<br>
><br>
> >> From my point of view, the steps to team building are:<br>
><br>
> >> 1) Code an all-round functional alpha. (done)<br>
> >> 2) Add an attractive entry window.<br>
> >> 3) Get a few quality users and work closely with them.<br>
> >> 4) Pull in a second skilled developer.<br>
><br>
> >> I guess you see unconferences as an entry window (2). The advantage<br>
> >> is that it has elements of (4) in it. You get both users *and*<br>
> >> developers at once, at least for a day or two. The advantage of my<br>
> >> approach is that it scales more easily and rapidly in terms of user<br>
> >> participation.<br>
><br>
> > Possibly. But only if a few assumptions are fulfilled:<br>
><br>
</div></div>> > 1. The user experience (UX) of the interface, and the participation is<br>
<div class="im">> > sufficiently good for them to want to come back for more. If you think of<br>
> > the software as a web game - then to develop the user experience to this<br>
> > level can take a huge amount of work, and no one will play it until the UX<br>
> > is good enough - only then will it scale.<br>
</div>> > 2. Solo participation via the web is compelling enough - to offset the<br>
> > initial teething / bootstrapping problems.<br>
> > 3. We will be able to attract the same quality and quantity of<br>
<div><div></div><div class="h5">> > speakers, artists and film makers to an online event, in alpha software as<br>
> > we will in a live real space event.<br>
><br>
> > It is my view that the content, and idea is more attractive than the<br>
> > software at this stage. That yes we need to put both together (we need the<br>
> > LD game logic), but we are better using real-space and video for the<br>
> > interface, than on relying simply on an online GUI in the early stages.<br>
><br>
> > The APIs are pretty much ready for the first developer who needs them.<br>
> >> Some improvements could be made up front. Others would probably wait<br>
> >> till I could dialogue with that first developer.<br>
><br>
> >> > 2. Use the RoadShow. Theatre requires good visuals, it attracts<br>
> >> people<br>
> >> > who like to make good visuals. In the time scale between no and the<br>
> >> actual<br>
> >> > roadshow we will be able to work with a team to produce those visuals<br>
> >> > together. Not DIY, not ourselves, but focus on the team creation,<br>
> >> associated<br>
> >> > with the event.<br>
><br>
> >> By RoadShow, you mean unconference?<br>
><br>
> > Yes - if that is the format chosen.<br>
><br>
> > So should we wait for one of these events to be organized before we<br>
> >> start developing a marquee user interface (like crossforum theatre)?<br>
> >> Or should we start on that now, even if that means starting alone?<br>
><br>
> > Bit of both. We need the "marquee user interface" for the launch event. And<br>
> > we need to invite people, fix the dates and venue, get the content sorted,<br>
> > organise people (SpectActors) that are ready to implement the various LD<br>
> > roles in the event (online and in real space). Again, to maximise everyones<br>
> > sense of energy and promote teamwork these things should be run in parallel,<br>
> > not wait for software to be finished first.<br>
><br>
> >> David Bovill wrote (in the other thread):<br>
> >> > To try to suggest proposals that may go some way to answering this<br>
> >> > question [what kinds of interaction?], I've sketched out a number of<br>
> >> > forms / aspects that I think these real space events / performative<br>
> >> > interfaces can take:<br>
><br>
> >> > 1. Subtlety - hell it's not really that different! We can move<br>
> >> smoothly<br>
> >> > from a traditional Unconference to more imaginative performances as<br>
> >> > resources, the audience and the need arises.<br>
> >> > 2. A Game Example<br>
> >> > 3. An Intimate Example<br>
> >> > 4. A Practical Example<br>
><br>
> >> I realize now that we probably don't have to code support for specific<br>
> >> types of interaction up front. They're mostly a matter of production<br>
> >> content (scripted or just thematic).<br>
><br>
> >> I don't really know if you'd want (or need) to produce anything<br>
> >> specifically for crossforum theatre, in support of unconferences etc.<br>
><br>
> > Yes - but I see this as derivative of the actual events, it's a spin-off<br>
> > product rather than something that drives the events.<br>
><br>
> >> In addition, you might produce an overview of all those unconferences,<br>
> >> in various stages of happening, maybe as a running summary. (Hear<br>
> >> what people are saying, see where they are located in democracy-space,<br>
> >> and so forth.)<br>
><br>
> > Yes<br>
><br>
> > I read through your other examples, but no other production ideas came<br>
> >> to mind.<br>
><br>
> > What do you mean by a "production idea" - I think of production in the<br>
> > theatre sense here - they are clearly different productions?<br>
><br>
> >> The frame sequencer doesn't actually give me lots of<br>
> >> creative ideas for other productions. )Maybe we can find a better<br>
> >> medium, later.) But it at least suffices for the conversation-based<br>
> >> productions, which I think are the most important. (The most<br>
> >> important of all might be one that allowed you to follow the doings of<br>
> >> your friends, family and other peers in democracy space.)<br>
><br>
> > I'm not attracted / maybe don't fully get to the idea of a "Frame<br>
> > Sequencer" - I want to be able to explore, navigate, debates and arguments<br>
> > that support or contradict each other - I want to see various ways in which<br>
> > the parts can be remixed, and be seen as part of a whole cohesive, debate,<br>
> > performance, play, event.<br>
><br>
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<div><div></div><div class="h5">> > .<br>
> > For more options, visit this group at<br>
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><br>
><br>
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