2009/12/4 Martin Häcker <span dir="ltr"><<a href="mailto:mhaecker@schwarz-online.org">mhaecker@schwarz-online.org</a>></span><br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
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However we should really be focussing in getting people to actually use the different projects because we don't have the (high quality) problem yet that we need to aggregate votes - because there sadly are no voters yet. :/<br>
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Which is what we need to change first. :)<br></blockquote><div><br>Yes - which is why I am concentrating on the issues of getting test data, marketing and users. One project I am currently working on for instance is an architectural competition, if this goes as I hope there will be a lot of participants. The aim will be to enter models to construct a virtual city, and the theme will be A.topia / Dys.topia / U.topia. Entrants will be architects, students and the general public. There will be an idea stage and a modeling stage, and each stage needs judging. Because of the relevance of the theme, I want to use Liquid Democracy in the "game play" - that is the idea is to combine traditional jury based judging, with bottom up voting, and this seems to me an area in which we could use LD with a significant user base - in so doing stimulate wider interest and press in this area.<br>
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