[MG] Votespace social map - layout stability
Alexander Praetorius
alex at twister11.de
Sun Apr 17 07:22:50 EDT 2011
I think multiple possible views are better than a single do-it-all view.
There should be view's for different purposes...
...maybe a "fractal landscape view" for overview and "node-to-node-view" for
exploration.
...maybe several options for customization of views (size of nodes show
amount of voters, colors of nodes show topic domain, thickness of edges show
amount of supporters?, and so on...)
...maybe predefined sets of view-option for all different views ???
The main question in mind should be the different user roles and what the
user might want to do with the view. What is the user interested in when he
visits the site. A journalist or a politician might have different needs
than an average voter or a technician or whatever reasons a visitor of
crossforum theater has :)
-----Original Message-----
From: start-bounces at metagovernment.org
[mailto:start-bounces at metagovernment.org] On Behalf Of Thomas von der Elbe
Sent: Sunday, April 17, 2011 10:35 AM
To: Metagovernment Project
Subject: Re: [MG] Votespace social map - layout stability
On Sun, 17 Apr 2011 9:19, Michael Allan wrote:
> By the same token, the end candidates are positioned initially at
> maximum distance from each other around the circle?
> http://zelea.com/project/votorola/a/crossforum/vote/_/1.xht
I'd say yes.
Mike, it all goes so fast! Are we on the right track? The fixed
positions have their advantages, but the sorting of voters in regard of
their votes is also something really valueable. This was possible in the
old tree-structure. If we would implement the old structure into the
crossforum, would the sorting then be possible? If yes, do the
advantages of the new design outwage this one disadvantage?
Thomas
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